local ads__beiqi = fk.CreateSkill{
  name = "ads__beiqi",
  tags = { Skill.Compulsory },
}

ads__beiqi:addEffect(fk.PreHpRecover, {
  anim_type = "support",
  can_trigger = function(self, event, target, player, data)
    return data and target ~= player and player:hasSkill(ads__beiqi.name) and
      data.card and data.card.trueName == "peach" and
      data.recoverBy and data.recoverBy.kingdom ~= "wu" and data.recoverBy == target
  end,
  on_use = function(self, event, target, player, data)
    data:changeRecover(-1)
  end,
})






Fk:loadTranslationTable{
  ["$ads__beiqi1"] = "有汝辅佐，甚好！",
  ["$ads__beiqi2"] = "好舒服啊。",
  ["ads__beiqi"] = "背弃",
  [":ads__beiqi"] = "锁定技，当其他非吴势力角色使用【桃】回复体力时，其回复值-1。",
}

return ads__beiqi
